Seriously, Right onto Your Head

Seriously, Right onto Your Head
Showing posts with label infinite undiscovery. Show all posts
Showing posts with label infinite undiscovery. Show all posts

Tuesday, December 30, 2008

Alright, Infinite Undiscovery Gets Like a B or Something

So by the end the game picked up some steam, the last 10 hours were pretty tight. Just cooler environments, your protagonist finally grew a pair, and there was plenty of innuendo-induced dialogue to keep me happy. Here are some pictures so that we can share the experience together.


Aya, in-game companion looking towards the protagonist in a very starry-eyed manner.


Here's the final boss.


Here he is exploding!


I ate this before the last boss: turkey, lettuce, tomato, mayo, mustard and a balsamic vinegrette that I concocted.


Lunar palace, one of the cooler environments.


Same as above, different view.

Last Remnant is next...maybe after I finish GTA though.

Sunday, December 28, 2008

Infinite Undiscovery is Fun, Not Amazing

That on the left is a picture of the chains that bind the moon to the earth that you are supposed to destroy in Infinite Undiscovery. I do not know why you have to destroy them except that they make bad things happen. I also don't really know who put them there or why, and I've played the game for 15 hours. With that said, my main problems with Infinite Undiscovery lie in relatively dull storyline, the lack of a comprehensive enemy that I could find except a very vague evil "Order" of some sort, and some personal issues I have with real-time-combat based RPGs. Also, the voice-acting is so comically bad it actually makes it enjoyable in a strange way. But hell, as I mentioned above, I've played 15 hours in 2 days so it can't be that bad...or I'm just really bored.


The sissy up front with the armor is your dude. Yes, the armor is cool, but it takes 10 hours of running around in another different and ridiculous outfit to get it. Also, notice the little kids because I find them disturbing to look at for some reason.

Seriously though, what's up with Square Enix and completely weak, pussytastic main characters? It pisses me off to watch the guy I just used to totally whup a whole bunch of demons and crap with a huge sword pussyfoot around making any decisions while complaining about how it's too much responsibility. Anyway, the combat is better than FF XII where you could just program in your actions and let your party fend for itself, I didn't touch the controller for the entire boss battle on that one. Which is boring.


That's what the fighting is like, target your guy and then you hit buttons for combos of different attacks or special attacks. You can also link your guy with another character and employ their help which is kinda cool. However, it comes out looking a lot more chaotic than that during most of your gameplay.

However, all those things aside, it actually comes out to a relatively enjoyable game in that the dialogue has funny little sexual asides and stupid jokes, the battles are mostly pretty fun and you can do some cool stuff like make your own items and armor. So I'd give it a C+ or something because it's fun while not being an amazing game overall.



Thanks for pictures IGN...don't sue.

Sunday, September 21, 2008

Titles to be Excited About


Gears of War 2. Thanks IGN, don't sue me.
I been researching a bit on some new Xbox 360 titles because I haven't been seeing much to be excited about, with the exception of Gears of War 2 (supposed release date is November 9). However, turns out that I'm just outta touch I guess, because there's some definite cool stuffs coming. First, there's a maybe, being Infinite Undiscovery (release date unknown). It's in part made by Square-Enix in combination with tri-Ace, and being a fan of the Square-Enix itself (better in it's days of just being Squaresoft in my opinion), I'm willing to give this one a shot. It looks to be a rather large RPG that features a real time combat system and an intimidating 18 characters to play. From what this gameplay vid shows, the system looks a lot like FFXII, which was decent enough, with a good storyline and nice scenery I'd be satisfied (don't get me started on the retarded FFXII storyline). The hype seems to be wary of the game, though, and it may not turn out to be fantastic. Keep your fingers crossed, daddy needs a new RPG.

The upcoming game that has peeked my interest most of all is Dead Space (release date October 24). Here's a cool gameplay vid that features some freaky aliens, nice lighting effects and a gravity gun-style tool that is reminiscient of Halflife 2. I could definitely go for a good Sci-Fi-Horror title to kill some time. This one looks to be pretty sweet and I'm definitely gettin' it, I'm not even gonna bother looking up reviews.

Then there's the new Silent Hill game, which looks pretty cool, but I dunno what to make of it. I've never played any of the games so I'm not getting too excited, but what I saw on G4 showed some pretty sweet monsters and some gruesome violence, which is always a plus.
Fallout 3
I'd say the number one game that I'm lookin' forward to is Fallout 3 (release date October 30). Having never played Fallout and only diving into Fallout 2 earlier this year (couldn't finish it, shit is mad hard), I still and saying that this is a must buy. Fallout 2 is an old game but it held up to the test of time by keeping me totally engaged having played it years and years after it's release. The new game looks to be pretty mind-blowing, featuring first and third person perspectives, a combination turn-based and real time battle system that allows for what seems to be some pretty specific attack points. The game will also feature various revamps of Fallout 2 features like being able to test objects for radiation (instead of just unknowingly wandering towards your doom) and a new level system with a choice of perk upon each level up. Here's a nice 5 min gameplay vid of the game in action. The wikipedia article on it is also pretty informative, you don't have to listen to me, and I'm not gonna keep writing about it anyway so whatever.
Well, that's all for now.